7 #include "../../math/vector2D.h" 37 Wall(
double x,
double y, pair<double, double> size = make_pair(1, 1));
The Wall (left/right/top side) in the Arkanoid game that represents a single "square".
All the game logic of the Arkanoid game.
An Entity represents an "object" (like Player, Ball, Block, ...) in the game World.