C++ Project 2016-2017: Arkanoid
wall.cpp
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1 
3 #include "wall.h"
4 #include "../../math/vector2D.h"
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6 #include <iostream>
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8 using namespace std;
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10 namespace arkanoid {
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12  Wall::Wall() {}
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14  Wall::Wall(double x, double y, pair<double, double> size) : Entity(x, y, size) {}
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17 
18  void Wall::update() {}
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20  void Wall::draw() const {}
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22 }
void draw() const
Definition: wall.cpp:20
All the game logic of the Arkanoid game.
Definition: ball.cpp:15
void update()
Definition: wall.cpp:18
An Entity represents an "object" (like Player, Ball, Block, ...) in the game World.
Definition: entity.h:15