C++ Project 2016-2017: Arkanoid
src
arkanoid
logic
entity
wall
wall.cpp
Go to the documentation of this file.
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#include "
wall.h
"
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#include "../../math/vector2D.h"
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#include <iostream>
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using namespace
std
;
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namespace
arkanoid
{
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Wall::Wall() {}
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Wall::Wall(
double
x,
double
y, pair<double, double> size) :
Entity
(x, y, size) {}
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Wall::~Wall
() {}
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void
Wall::update
() {}
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void
Wall::draw
()
const
{}
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}
arkanoid::Wall::~Wall
~Wall()
Definition:
wall.cpp:16
std
arkanoid::Wall::draw
void draw() const
Definition:
wall.cpp:20
arkanoid
All the game logic of the Arkanoid game.
Definition:
ball.cpp:15
arkanoid::Wall::update
void update()
Definition:
wall.cpp:18
arkanoid::Entity
An Entity represents an "object" (like Player, Ball, Block, ...) in the game World.
Definition:
entity.h:15
wall.h
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