3 #ifndef INVIS_BLOCK_SFML_H 4 #define INVIS_BLOCK_SFML_H 6 #include "../../../../logic/entity/block/special_block/invis_block.h" 7 #include "../block_sfml.h" 9 #include <SFML/Graphics.hpp> 33 InvisBlockSFML(
double x,
double y, sf::RenderWindow &window,
const string &textureFile =
"data/sprites/blocks/red_block.png");
The SFML element that represents the arkanoid::InvisBlock in the game.
The SFML element that represents the arkanoid::Block in the game.
All the game gui elements of the Arkanoid game.
A "special" Block: when hit with a Ball, make the Ball invisible.