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C++ Project 2016-2017: Arkanoid
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The Player in the Arkanoid game that represents a "rectangle". More...
#include <player.h>
Public Member Functions | |
| Player () | |
| Player (double x, double y, double newSpeed=15.0, pair< double, double > size=make_pair(2.0, 1.0)) | |
| ~Player () | |
| void | update () |
| void | draw () const |
| void | speedUp (double factor) |
| virtual void | reset () |
Public Member Functions inherited from arkanoid::Entity | |
| Entity () | |
| Entity (double x, double y, pair< double, double > newSize=make_pair(1.0, 1.0)) | |
| virtual | ~Entity () |
| Vector2D | getPosition () const |
| void | setPosition (double x, double y) |
| void | setPosition (const Vector2D &vector) |
| void | setSize (pair< double, double > newSize) |
| pair< double, double > | getSize () const |
| bool | collidesWith (const Entity &other) const |
Protected Attributes | |
| Vector2D | velocity |
| double | speed |
| Vector2D | origin |
| The initial position of the Player. | |
| double | originalSpeed |
| bool | notMoving |
| int | speedUpDuration |
| In frames. | |
Protected Attributes inherited from arkanoid::Entity | |
| Vector2D | position |
| The current position of the Entity (in the 9x7 grid). | |
| pair< double, double > | size |
| The size (width and height respectively) of the Entity. | |
| arkanoid::Player::Player | ( | ) |
Default Constructor.
Initialise the Player at origin ([0, 0]) in the World.
Definition at line 12 of file player.cpp.
| arkanoid::Player::Player | ( | double | x, |
| double | y, | ||
| double | newSpeed = 15.0, |
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| pair< double, double > | size = make_pair(2.0, 1.0) |
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| ) |
Constructor.
Initialise the Player at a specific position in the World.
| x | The x position (in the grid) of the Player. |
| y | The y position (in the grid) of the Player. |
| newSpeed | (optional) The speed of the Player. |
| size | (optional) The size (width and height respectively) of the Player. |
Definition at line 14 of file player.cpp.
| arkanoid::Player::~Player | ( | ) |
Destructor.
Definition at line 16 of file player.cpp.
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virtual |
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virtual |
Reset the position of the Player to the one of the starting position. (-> call this method when the Player missed the Ball).
Reimplemented in arkanoidSFML::PlayerSFML.
Definition at line 30 of file player.cpp.
| void arkanoid::Player::speedUp | ( | double | factor | ) |
Change the velocity of the Player by a factor.
| factor | The factor. |
Definition at line 22 of file player.cpp.
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virtual |
1.8.13