6 #include "../../logic/math/vector2D.h" 8 #include <SFML/Graphics.hpp> 39 Transformation(
double gridWidth,
double gridHeight,
double windowWidth,
double windowHeight);
64 static Transformation* getInstance(
double gridWidth,
double gridHeight,
double windowWidth,
double windowHeight);
82 double convertX(
double x);
91 double convertY(
double y);
All the game gui elements of the Arkanoid game.
Representation of a vector.